Arcade-first platform for indie creators & players
Playcraft — craft, compete, and stream hybrid arcade experiences
A bold toolkit and living showcase built for short loops, asymmetric scoring and community-run tournaments. Ship prototypes, host tournaments, iterate with live telemetry, and plug into social lobbies that celebrate creative risk.
Core features built for micro-experiences
Instant lobbies
Lightweight rooms with matchmaking tuned for 3–8 minute runs. Spectator mode, mini leaderboards and modular rulesets make jams effortless.
Telemetry & tools
Live metrics, per-run replays and heatmaps help teams iterate fast. Export data or drive in-browser analytics for creators.
Monetize with grace
Micro-prizing, charity pots, and sponsor overlays integrate without friction. Keep focus on play.
Composer SDK
A compact API to wire scoring, combos and visual FX into builds. Ship prototypes in hours, not months.
How it works — loop, judge, repeat
- Design a short loop — target 2–6 minute sessions with clear win states.
- Plug telemetry — bind score hooks, spectator markers and replays.
- Run a jam — schedule, seed matches, and route results to leaderboards.
Runs are judged by hybrid scoring: objective metrics mixed with community votes. That blend creates surprising play patterns and keeps every match interesting.
Bring your prototype to the arcade
Get a private jam slot, daily analytics and a feature pick for standout rounds. Small teams welcome.
Gallery — snapshots from the arcade
Moments captured from community nights and jam rounds. Short loops, big surprises — each still tells a match story.
Voices from creators and players
“Our prototype found an audience in two nights.”
Small studio — rapid playtests, clearer decisions.
“Spectator mode turned the jam into a show.”
Streamer — overlays and replay made clips instant.